Posts Tagged ‘Director 11’

Happy Anniversary Impact

Wednesday, July 30th, 2008

It seems hard to believe, but it was one year ago today that we put up our first post and officially launched Impact. In the past year, we’ve added 55 posts on a number of different subjects. Some of our most popular ones include:

I hope you’ve found the blog interesting and helpful and that you’ve subscribed to either our RSS Feed or our Email Notifications to stay up-to-date on our latest posts. We welcome comments below or you can send feedback by email to Andrea@INM.com.

For the next year, we plan to expand our team of bloggers to introduce you to more members of the INM team and to add in a little more news to our mix. Stay tuned.

Adobe Rolls Out Director 11

Tuesday, February 19th, 2008

This morning, at the Game Developers Conference (GDC) in San Francisco, CA, Adobe announced Director 11. For those familiar with Director, this won’t come as much of a surprise, as this release has been highly anticipated for awhile now. What is interesting about the announcement is where it took place, and how Adobe is repackaging Director. While Director has been strong for the creation of multimedia applications, educational software and casual games for years, it’s now being squarely pegged as the solution for interactive games and eLearning. This may be due to the fact that Adobe has discontinued Authorware, its previous gem in the eLearning sector, and that Flash is lacking the Xtras and extensibility that developers need.

Also new with this version is some very aggressive pricing for students, with a student price tag of just $99 USD per license. This should help Director break into more of the animation and game development schools.

It will be interesting to see how the community reacts to this new version. At INM, we are excited about the potential it provides developers and will continue to be a strong contributor to the Director community.

Adobe MAX: A Synopsis

Thursday, October 4th, 2007

After returning home from Adobe MAX and taking a day to digest the barrage of information presented at the show, it’s time to sit back and really extract the key points.

In my opinion, the most important element of the show was how prevalent RIAs have become. Nearly every session at the show touched on building rich user experiences. The new twist this year was around AIR and showcasing applications that work seamlessly online and offline. This again is further proof of the pendulum swinging back to the desktop.

Another key trend at the show was mobile. It’s clear from the number of examples and the content that was presented that mobile has hit the radar as the next big thing and is something that will grow and evolve in the coming months.

Adobe also joined industry leaders like Amazon, Microsoft, and Yahoo in announcing its new realm of services. These offerings, although some are very early in the development cycle, are shaping up to be much more interactive, software as a service (SaaS) than some of the competition.

Finally, Adobe previewed some interesting tools to help developers and designers alike embrace these new trends. The scope of which spanned from Director 11 through to Thermo.